How To Install Marble Blast Platinum

Posted on by admin
How To Install Marble Blast Platinum Rating: 6,3/10 8061 reviews

Number of Categories: 9 Subcategories: 3 Files: 80 The Custom Graphics Archive aims to collect all the Marble Blast related material released by the community. In here you will find many textures, shapes and skies that have been collected over the years. Files: 2 Download the Level Packs here. Once enough levels are created, a level pack is made. The levels are sorted depending on the game/mod, and all extras the level needs are provided in these as well.

How To Install Marble Blast Platinum

Marble blast platinum. Marble blast EMERALD and PLUS are in production! Posted by: martin1234321 on: October 25, 2008. In: Uncategorized; 2 Comments; There are 2 new mods of Marble blast! 2 Responses to 'Marble blast EMERALD and PLUS are in production!' 1 theo February 25, 2009 at 3:29 am.

Marble Blast Platinum is an exciting new mod for Marble Blast Gold. You may want to check out more software, such as Marble Blast STOP, Marble Blast Gold or Marble, which might be related to Marble Blast Platinum. Also you will have a possibility to personalize Marble Blast by choosing from a range of marbles from a map of the globe to a 3-D marble to a giant 'bonker' marble; you'll never get bored of seeing the same marble again. Moreover, MarbleBlast Platinum features replay center, level editor, allows to customize resolution, and more.

Level packs use $usermods in levels with Moving Platforms so that you can play MBGold levels in MBPlatinum. The main download here is the Custom Levels Archive, which contains all Marble Blast levels released to date, and sorted by mod. The CLA is updated once a few months, and sometimes once a year or more. Subcategories: 5 Files: 131 Download custom levels here. Click on a subcategory to download levels specific to that game/mod.

Files: 2 Files: 19 Anything else that doesn't exactly fit in a specific sub-category. Subcategories: 7 Files: 7 In here you can download incomplete modifications to Marble Blast Gold. These are regarded as incomplete as they were released without fulfilling their final goals.

They usually contain fewer levels than expected, have numerous bugs may crash unexpectedly. Nonetheless you may find a few gems in here, so do take a look in the mod descriptions we provided for you in the relevant pages; who knows, maybe you’ll find here something you like a lot more than the completed mods. Files: 5 If you’re here you probably know Marble Blast Gold, which is the game this website is dedicated after.

If you don’t then here’s a description: Marble Blast was originally released in December 2002 for Windows (Mac and Linux were released a month afterwards), and an expansion for it, Marble Blast Gold, replaced it May 2003. Marble Blast Gold revolves around controlling a colourful marble around different stages, with the goal getting to the end pad while avoiding falling off the level (Out of Bounds). Some levels even contain hazards to hinder the player’s progress and powerups to help him pass various challenges. Collecting gems is a requirement in some levels before players can complete the level. Some levels feature a Qualify Time in order to increase difficulty, and all levels feature a Gold Time, where players must finish the level below a specific time-frame.

Beating Gold Times is not a requirement for progression in the game. Marble Blast Gold supports user created custom levels, which can be shared.

Marble Blast Gold came pre-installed on iMac, iBook and iMac Mini, which heavily contributed to its commercial success. This resulted in a number of sequels: - Marble Blast Gold (Xbox) - Marble Blast Ultra (Xbox 360) - Marble Blast Online (Web Browser) - Marble Blast Mobile (iPhone and iPod Touch, but can work on iPad) GarageGames was later re-branded as TorquePowered and became a subdivision of InstantAction as it entered the online gaming platform. However it could not maintain profit and its parent company, InterActiveCorp, had shut down its activities. TorquePowered had sold the license to the Marble Blast franchise among others to InterActiveCorp and the company itself was later acquired by Graham Software Development and was re-named as GarageGames. GarageGames announced that on February 1, 2011, Marble Blast Gold would be removed from its stores as well as other retailers and would no longer be available for sale. The exclusion to this is the Mac Games Store, where Marble Blast Gold can still be bought.

A few months afterwards Marble Blast Ultra and Mobile were removed from their respective stores. Users who purchased Marble Blast Gold from GarageGames prior to February 1, 2011, can still download it via GarageGames.

InterActiveCorp has had agreed to maintain the license conditions stated in Marble Blast Gold, hence modifications and custom levels to this game can still be created. Reviews for Marble Blast Gold: GameRankings: Received an 8.4/10 rating, 'Addictive gameplay and appealing levels lead to some of the best fun that $14.99 can buy'. Gametunnel: Rated 9/10, 'Marble Blast Gold is another great entry into the marble genre and a showpiece for the Torque engine. Highly recommended!' GamersInfo: The reviewer said 'The game can be a lot of fun, especially if you are the type that likes to challenge your hand-eye coordination.' The Marble Blast franchise post-Marble Blast Gold: Marble Blast Gold (Xbox) The Xbox version of Marble Blast Gold contains 100 levels as well as gold times, but added Leaderboards for users to share their top times. The Xbox version contained improved graphics (mainly bump mapping and reflection) and replaced a number of Marble Blast Gold levels with newer ones, including: Black Diamond, The Road Less Travelled, Root Cube and others.

The Xbox version can no longer be bought since Microsoft moved to the newer Xbox Live Arcade, but those who purchased Marble Blast Gold and still have it on their Xbox can still play it. Marble Blast Ultra (Xbox 360) The Xbox 360 version of Marble Blast featured 60 levels, many of which were brand new, but a number of them were either from Marble Blast Gold for the PC or the Xbox.

Marble Blast Ultra had upgraded graphics (as it used the Torque Game Engine Advanced), leaderboards and multiplayer (up to 8 players). Players could play any of the 10 original multiplayer levels and in 2010 were able to purchase 10 additional levels, which were split in 5 levels per pack, for 500 Microsoft Points per pack. Marble Blast Ultra was removed from the Xbox Live Arcade on February 12, 2011.

Marble Blast Platinum 1.50

Users who purchased Marble Blast Ultra can still play it. At the time of its removal from Xbox Live Arcade, Marble Blast Ultra had sold more than 756,000 copies. Marble Blast Online InstantAction, which allowed players to play games on their browser (Internet Explorer, Firefox, Chrome and Safari were supported). One of the earliest games playable was Marble Blast Online, which was essentially Marble Blast Ultra but for the PC. Players at first started with five default marbles and needed to purchase additional marbles if they wanted to use those. Early on during Marble Blast Online’s lifetime players had to purchase the additional multiplayer maps, but eventually those were given for free with only the marbles requiring payment for.

A number of Marble Blast avatars were also available for purchase. Marble Blast Online’s multiplayer had an exclusive level called Core. The developers were split on which level (Core or Concentric) was better, and they eventually chose Core. Concentric went to Marble Blast Ultra in place of Core.

Marble Blast Online was removed when InstantAction was shut down by InterActiveCorp. Marble Blast Mobile InsantAction had given LumaArcade rights to publish a Marble Blast game for the iPhone and iPod Touch.

Marble Blast Mobile uses the iTGE engine and contains 20 levels, 10 of which came from Marble Blast Gold (PC), 9 from Marble Blast Ultra’s multiplayer and Core, from Marble Blast Online. Multiplayer is also available. Many of these levels were modified from the original and received some extensions to make them more compatible to the smaller screen. It should be noted this is the only game in the franchise where Alex Swanson, who created the large majority of levels in the Marble Blast series, did not work on. Marble Blast Mobile has three times to beat: Bronze Time, Silver Time and Gold Time. Players only needed to complete the level under Bronze time in order to progress.

There were also two releases of Marble Blast / Marble Blast Gold under the names Marble Blaster and Marble Blast XP. Marble Blaster Released by eGames on CD for Windows, it is identical to Marble Blast with the exception of an added level, Dive!, which had a Qualify Time of 40 seconds. Marble Blast Gold did not have a qualify time for Dive! Marble Blaster is listed as Version 1.3 of Marble Blast. Marble Blast XP After the release of Marble Blast Ultra, GarageGames paired with NetJet to released Marble Blast XP. It featured levels similar to Marble Blast Gold, but with a more advanced engine as well as collectible trophies.

Additional challenges were Bronze, Silver and Gold times for every level. The Gold times are the same as those in Marble Blast Gold. Some particles and gameplay elements as well as marble skins are similar to those in Marble Blast Ultra. To play Marble Blast XP, one had to purchase it through NetJet and play using the NetJet controller. Since 2011 this is no longer available to purchase.

Subcategories: 8 Files: 15 In here you can download completed modifications to Marble Blast Gold. These contain many new features and additions to the game, as well as many levels for you to play. Note that FUBAR and PlatinumQuest are featured here despite neither of them being complete. It is recommended you read the mod descriptions we have provided for you in the relevant pages. If you want more mods, check out the incomplete mods section. Files: 2 Please note: PlatinumQuest takes over Marble Blast Platinum in both name and title as the new official mod of MarbleBlast.com.

Through almost 8 years of development, PlatinumQuest has seen two separate development teams as it slowly came to fruition. This highly anticipated update contains more than 130 new and exciting levels, as well as dozens of new features. PlatinumQuest requires players to beat levels and special challenges in order to progress further through the game, as well as unlock unique Bonus levels. While PlatinumQuest aims to be easier than its predecessor, there are still mind-boggling challenges that will stump even the experts! Included are massive upgrades to the base engine of the game, allowing players to select graphical enhancements including marble reflection, texture quality, animated backgrounds and more! Additionally, we've added improved joystick support for Xbox controllers which even work for several of the game menus.

Users who enjoy making levels will find several major enhancements to the Level Editor, as well as several cosmetic changes. All levels also have a neat camera preview system, allowing you to showcase the level itself. The level select screen has been greatly modified and now shows many levels at once, giving you an easy way to find and select the level you want to play.

PlatinumQuest adds several major gameplay features, including new Powerups, a Hint system (available to Custom levels as well), general tips and trivia, as well as a new level progression system. This system requires players to beat previous levels (for the main game levels) as well as more specific challenges that unlock Bonus levels.

There is much, much more in PlatinumQuest than can be covered here, so be sure to play and explore it thoroughly! However, with all of these exciting new features, our minimum system requirements have changed, and now require:. Windows 7 or later / macOS 10.7 or later.

DirectX 10 hardware:. GeForce 8000 series or higher. AMD Radeon 2000 series or higher. Intel HD 3000 or higher. Note that you may have to run on lower graphical settings depending on your hardware.

2GB of free disk space. Internet connection is required for online play. Mac users need to install for Xbox controller support - History of this mod: Marble Blast Platinum was first released in Christmas 2007. Made by a number of leading community members, it became an instant success. It takes community-created skills and gameplay and utilises them in levels which are much more difficult than Marble Blast Gold. Additionally, players can aim to beat Platinum and Ultimate Times, which provide for an even greater challenge to those who are skilled enough. Further patches to the game added online capabilities, including leaderboards and multiplayer.

Many features, bugfixes and new sounds and music were added. Hundreds of custom levels were since released, utilizing many of the games' features.

This mod has also sparked a great interest in modding Marble Blast Gold and is the most well known mod for Marble Blast.

About Receiving Help from the Support Board: While all members may answer questions posted in the Support board, you should only rely on responses posted or confirmed by support moderators and website administrators. Any solutions provided by members of the community that are not verified by a staff member (as indicated by a light-green background) are provided as-is, and we cannot take responsibility for any of the results of said actions.

About Responding to Support Threads: If you feel you know the answer to a question, you are welcome to respond to the thread and politely offer assistance. Please be courteous and try to provide detailed and helpful solutions to users who may not be as advanced as you. We ask that you refrain from posting one-sentence solutions. Donald A. McQuarrie.

Please search for existing topics before creating one! It's quite likely someone else has already encountered a similar issue which was resolved. About Topic Tags:. Topics denoted with the OPEN tag are awaiting a response from the end user.

You are welcome to post in these threads if you are experiencing a similar issue so we may provide further support. Topics denoted with the RESOLVED title have been successfully answered and confirmed by a support moderator and the end user, and should be used as a reference. These topics are locked. Topics denoted with the CLOSED tag were either inactive for more than 30 days or the end user did not respond to a suggestion and confirm if the issue was resolved.

These topics are locked. CLOSED How to install custom levels? First of, if you downloaded a.zip/.rar file, there's probably a readme text file in it. Open it and follow the instructions. If there isn't, look at the post where you downloaded the level from.

The creator of the level may put the instructions there. If you still cannot find it there, here's how: 1.

Put your.mis file into /data/missions/custom 2. Put your.png file (pick the one that resembles the level. Do not pick the wrong one (textured etc.)) into data/missions/custom 3. Put your.dif file into data/interiors Let me know if you have any other problems! So I downloaded Buzzmusic's levels 1-15 and 16-30, and it didn't come with any tips on placement.

Likewise, they came with music files (or a music file), so what folder would I make (I didn't have the custom folder you mentioned so I created it) or what folder would they go in? Likewise, some of the maps from these particular downloads are completely missing. Is that unique to the download or did I do something wrong? Thank you for the advice, but there's a couple other things.

I installed them into the custom file which I had to make, and some of them are playable but others are just a start and end tile somewhere and the rest is blank except for powerups. Is this kind of error unique to the download or did I do something wrong somehow? About half of the file of Buzzmusic's Levels 1-15 was playable and the other half had this glitch I mentioned, and I did the same exact thing for every level. Likewise, they came with music files (or a music file), so what folder would I make (I didn't have the custom folder you mentioned so I created it) or what folder would they go in? I am guessing that you're using Marble Blast Gold to play those custom levels. Some of them are for Marble Blast Platinum, so you need to check which level is which.

On to the point, put your music files (.mp3) into data/sounds some of the maps from these particular downloads are completely missing.Are you sure? Maybe counting them would help. Some of them are playable but others are just a start and end tile somewhere and the rest is blank except for powerups.So, there are two reasons for that: 1. You placed the interiors in the wrong place. It's for other mods. (MBP) Buzzmusic has made a lot of levels for both MBG and MBP, and you probably placed it in the wrong folder, or the wrong game.

To check this, go to the.mis file for that level and find a line of code which resembles a file path. Look into it and see if it's placed in the wrong folder or game. If you have any more questions, please ask!