Joint Operations Typhoon Rising Patch Sheetrock

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  1. Joint Operations Typhoon Rising Maps
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Rising

Joint Operations Typhoon Rising Maps

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You'll need this file in order to use.192. Additions V19. New Main Menu Screen. The M1A1 Abrams Main Battle Tank (MBT). The T-80 Main Battle Tank (MBT).

Capitalism 2 patch 1-0153 u-joint. USG Sheetrock® Brand Drywall Repair Clips can be used to repair large holes and water damage in one hour fire-rated 1/2. Patch and Repair; USG Sheetrock. 2004 Joint Operations patch available. No forum topics for Joint Operations: Typhoon Rising yet.

The FN-FAL. The HK Mark 23 SOCOM Pistol ( With LaserSight ). The Glock 17 Pistol. The Javelin (Now also fires to the area of ground you point as well as locks on to enemy ground vehicles). New Sounds for the following Weapons and Platforms; Javelin, P90, G3A3, G36K, Assoc. Tank Sounds including Main Gun.

New Terrains for Mapping ( 3 Snow ( New ), 1 Desert ). New Assets for Mapping Including Oil Derricks and quite a bit more. These Assets are too numerous to List so by all means check them out but my making new lovely maps! Changes V19 Changes:. All Grenade Launcher Animations corrected.

All Reload Animations corrected.357 Magnum removed. All Knives are now MUCH more closer to their Real World Counterparts and are no longer Jedi Light Sabers. Max Distance on a Strike is now set to 1.2 Meters. Grenades are now back to less Damaging Values.50Cal Rounds across the Board now exhibit expected Damage when firing on all Targets. GP25 now has a differnent sound when being Launched. Updated 2:06, 20 Apr 2016 2 0 131,184kb. Reality mod.20 Weapons.

Mk-19 agl range/velocity/lethality radius adjusted to match real world specs. AK-47 weapon/ammo varieties/quantities adjusted to real world lethality/specs. all sniper platforms ammo varieties have been updated to real world lethality and specs.

Helo Miniguns reworked to real life specs. All pistol/smg varieties have been updated to real world specs.

All rifle ammo/damage/accuracys have been updated to real world specs. M240 Rate of fire lowered. M249 Rate of fire lowered. RPK74 changed to RPK47, magazine upped to 75 shots. 60mm mortar range has been maxed out to 368m.

Damage reduced a little. All new Hardcover Hummers replaces all JO Attack vehicles. Light Hummer no roof or hatch attack vehicle added. New missile smoke effects. Stinger range and speed increased, larger smoke trail too. Resources. All the JO:E terrains/environments added to mapping resources.

Joint Operations Typhoon Rising Patch Sheetrock

New desert walls of various sizes. New desert bunkers. Over 50 new types of foliage including snow foliage added to mapping resources. 2 new preview/test buildings large city buildings, will be finalised in v.25. Almost all of the JO:E assets have been ported over to make map compatibility almost total. To do/to fix.

M840 SSG damage needs testing/upping. Rename RPK74 to RPK47, damage still a bit low. Fix white smoke nades.

Add FN FAL and M7. Add Stinger Jeep avenger and quad.50 AA. Make a pistol range map building. Make range boards. New tilesets. IED/prox charges. Make Travelling FARP/Armoury truck, with reload radius (Chinook version too).

Rework the scores.ini. Fix the Base defense gun. Grenade launchers M203/GP-25 rate of fire lowered. Needs to take 5 seconds to reload. L115 and SVD damage too low still To test.

Zodiac M60 damage updated 2:06, 20 Apr 2016 4 0 208,592kb. Joint Ops Modding at its finest, the Mindanao group first public release goes live Containing the - MARPAT USMC - Improved Sniper - Desert DPM Royal Marines - French Foreign Legionaire - CADPAT (Optional over KSK or USMC) - All New rebel camouflage and insignia!

- Green Chinook - German Camouflaged Blackhawk - Black Special forces Fast Attack Vehicle - Olive Green HMMWV - Black Military Zodiac - Special Forces M4 - Updated AK74 and RPK74. New Multi-Terrain blending camo net. Updated 2:06, 20 Apr 2016 2 0 6,503kb. Joint Ops Modding at its finest, the Mindanao group first public release goes live Containing the - MARPAT USMC - Improved Sniper - Desert DPM Royal Marines - French Foreign Legionaire - CADPAT (Optional over KSK or USMC) - All New rebel camouflage and insignia! - Green Chinook - German Camouflaged Blackhawk - Black Special forces Fast Attack Vehicle - Olive Green HMMWV - Black Military Zodiac - Special Forces M4 - Updated AK74 and RPK74. New Multi-Terrain blending camo net.

Updated 2:06, 20 Apr 2016 3 0 6,776kb. Mission: Multimode Team deathmatch, TKOTH Equipment: AAV Data: This's an enclosed area consisting of 2 levels; the slum, which is littered with ruined buildings and overgrown vegetation; and the star-shaped highway above it. Whichever team controls the highway has a distint advantage; as your team can travel faster and safter if the AAVs are loaded with passengers; there's no cover on the highway so the chances of a good ambush is slim; on the other hand; travelling in the slum is risky, there's plenty of cover for a good ambush updated 2:06, 20 Apr 2016 7 0 20kb. Mission: Multimode ( TDM/TKOTH) Equipment: LCAC, MH60 Blackhawk, AH6, BTR, Emplaced M134 Data: Custom made base both both teams, serves as a aerial and naval deployment centre, vehicles can be safely 'landed' on top of the LCACS and deployed through the ramp. Choppers however, have go to through a small tunnel to be deployed, so watch it if ya flying the blackhawk!

Lotsa life are at stake here, the objective is a large complex that can only be approached by water / air, LCACs can unload at entrances at the side, Choppers have go to through a long tunnel to get inside, its difficult enough as it is, and i suspect your enemies will try to tear you up on the way down, so its not the safest route to go, but if you pull it off, you can pat yourself on the back. The other objective is a small hut offshore of the primary complex. Updated 2:06, 20 Apr 2016 4 0 19kb. Attention All Map Makers. & are teaming up with NOVAWORLD to help put a package together for Holiday Maps. This is the time for giving and that is just what they would like to do.

Thanks to FALCON-X and KILLZ for thier great input. This skin pack changes most of the joint ops camo within the game. British soldiers are now outfitted with desert camo. American soldiers are outfitted with cadpat camo. German soldiers are now outfitted with german desert camo.

Vests within the game are now camo. The Olive fadric has been changed to the american desert night camo, and the black camo is now an urban camo.There are also camo weapons, such as: the cadpat M4a1, jungle camo M24, Desert camo M82 and Camo L115A. Updated 2:06, 20 Apr 2016 2 0 4,205kb. Mission KOTH, TDM and TKOTH Equipment: Strkyer, AAV, Emplaced.50cal Data: This map takes CQB to the max, with a lil vehicle support, both team spawns just outside the market place, they must secure the buildings and push forward to the chop line; which is marked by 2 massive castle towers and emplaced.50cals. Bear in mind that vehicles dont perform well down narrow alleys so proceed on foot; i'd suggest leaving the vehicles behind some cover but has a line of sight to a choke point so its automatic weapons can offer some suspressive fire without being blown up. Also note that most buildings can be entered and has multiple levels so watch for Snipers and RPGers, a few of those can really ruin your day updated 14:35, 20 Apr 2016 4 0 13kb.

Jungle Dash is set in the humid Indonesian Jungle, late in the afternoon. The JO and Rebel bases are about 600m apart and between them is jungle, trees, hills and rocks. Most of the action takes place between the 2 PSPs, where both teams attempt to secure the centre. The action is fast and brutal, players should respawn at the PSPs and get right back into the action! The CTF version of Jungle Dash has 7 flags per team, but there is only 1 PSP in the centre near the bunker and 2 derelict houses. The CTF map is loads of fun, but players need good tactics to secure the win. Remember to defend your own flags as well as capturing enemy flags.

Jungle Dash includes a small village, ancient ruins, jungle sounds and light rain, which makes the map realistic. I have tested both versions many times and both are excellent to play! Updated 14:35, 20 Apr 2016 4 0 45kb.

This is a collection of new camo skins I have made for Joint Ops. It replaces most of the default JO and some of the Rebel Skins to give both sides something new to spice the gameplay back up. Of course it only works for the person/s that have used the skins.

This skin pack was made for my clan as we all needed something more for the game. Some skins are not perfect done as in the 1st person view of your arms may be a different camo that what you are wearing, but that is only the case with a few skins.

Updated 2:06, 20 Apr 2016 3 0 5,182kb. United States Marines Battallion Reality Uniforms Thse Uniforms are for the Sole use on Reality, the USM Server & Private Game Play. These Skins should not be used on any other Game Mod / Server. To Install- Copy All Files inside the 'USM Uniforms' Folder, Copy & Paste them Into the fallowing Directory: C rogram FilesNovaLogicJoint Operations Typhoon Risingexpansionreality After you have Pasted them into the Folder, you are ready to play! Start up Reality, Select your Uniform, Base on the Skin Colors.

For USM Members. All Members should be using the Fallowing Uniform & Weapon Loadout Uniform- United States - USMC - Helment(STD.) - MARPAT Weapons Loadout- Main: M4/w203 Secendary: MK-23 Accessory: 3 Clays Grenades: 3 Frags, 3 Flashes, 3 Smokes Combat Medic - Only Assigned Personal Main: M4 Secendary: MK-23 Accessory: None Grenades: 4 Flashes, 3 Smokes updated 2:06, 20 Apr 2016 6 0 708kb. This is the stock NL BMS format Dormant Volcano map converted to NPJ for reference, with correct object placement and orientation. The files can be opened in NILE, but are unsuitable for gameplay in their current state. The archive contains all three, AAS, TK and TD versions of the map. 'Reference' means, that these files are not suitable for playing, because they are missing information.

This release is for mappers interested in the maps layout. Could prove very useful in building Reality MOD version of the map. Most importantly: -no terrain tiles -lots of objects missaligned in height -most attributes are missing, like LFP group, vehicle AIP, etc. Updated 14:35, 20 Apr 2016 4 0 186kb. Space Stadium floats 200m over the desert and hosts insane Flagball tournaments.

Both teams start at one side of the stadium with the flag in the centre, each team must really fight to get the flag back to their base using strategy, skill and teamwork. There is some cover but the stadium is mainly open ground. There are also 2 PSPs and the 80m walls are climbable (if you prefer a sneaky approach!). I’ve already had many games of Flagball in Space Stadium and it plays very well, especially when team mates work together to ensure victory. Updated 14:35, 20 Apr 2016 4 0 38kb.