How To Install Perfect Drop Mod Diablo 2

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How To Install Perfect Drop Mod Diablo 2 Rating: 9,5/10 8361 reviews

Sheer_Cold Jan 30 2017 @ Perfect Drop Mod 1.07b for 1.14b. You'll have to compile the data folder and its contents into the native mpq format. There are tutorials on blizzhackers, phrozenkeep and ladderhall. Google for 'diablo 2 compile to mpq'. You'll come across tutorials. You will need a.txt document. Make sure to subscribe! Hey guys welcome to my first how-to video! This should be all the files you need here (Multi-res Mod) (LoD Patch 112a) (Plug How To Install Diablo 2 Multires Mod download mp4, 720p and download mp3.

  1. Diablo 2 Item Drop Mod
  2. Perfect Drop Mod Recipes

Make sure that you're running the game as Administrator. There's an option to run that in the Properties box for the shortcut. As for the drops, could you take a screen shot of the no equips dropping and send me it via email? I'll get back to you asap. I must also mention that I've had a lot of complains that there were too many drops and too many good items. So the drops have been greatly reduced, but they're not gone.

They're less than vanilla but the quality is much greater. Sort of like how Diablo 3 is in a way. If you kill about 10 champions or elites and receive no equips, then that's a problem in which I'll resolve in a few days or so. I thank you for your patience +1 vote.

You must extract everything from the.zip file into your Diablo II directory folder. As you do so, you'll notice a 'data' folder in there. Scroll down and find Diablo II.exe Right-click it and click Create Shortcut Now, right-click that newly made shortcut and click Properties. The rest of the instructions are located in the folder called 'How to install mods' They're in jpg format to explain it more thoroughly. If you're still having trouble, you could YouTube instructions for installing mods as well.

This is a selection of modifications I’ve done for Diablo 2. They’re mostly small gameplay tweaks or fixes that you can mix and match with each other or mods from other authors as you see fit. All mods require the Lord of Destruction expansion and at least version 1.12. Some mods may have different requirements, though, so check the included readme files for more information.

Active oldest votes. Up vote 1 down vote. Yes the mods work. The perfect drop mod you are talking about replace 1 file in your D2 folder. The file that is replaced just basically redoes the drop rate and rolls, it doesn't change anything else that actually makes the game run differently, so the platform doesn't matter.

How To Install Perfect Drop Mod Diablo 2

Mods on this Page. Demon Hunter Class Mod This mod modifies the Amazon class to be more like the Demon Hunter from Diablo 3. This is mainly done by replacing the useless spear and javelin skills with all new skills. Many of these new skills are based on Assassin trap skills, so you could say that this is a merging of the two classes.

Percent More XP than Last Level to get to Next Level XP to get to Next Level Level Difference This mod changes the amount of experience needed to reach levels 4 through 30 such that the frequency of leveling is more consistent. This change fixes the default leveling system where players level up very quickly early on (gaining 16 levels in Act 1) and hardly ever in the late game (gaining three levels in Act 4). Though it’ll take longer to access higher skill tiers, I feel that this change really improves on the pacing of the game. I know I can trace back at least one of my own games going unfinished due to getting bored with the long stretches of time between leveling late in the game. To balance the resultant difficulty differences, monster levels have been lowered by the number of levels which the player level is behind the original player level. This affects monster hitpoints, defense, attack rating, and damage; any other attributes, like resistances, are unaffected.

However, during the last play-test, I didn’t notice any areas where monsters felt harder or easier than in previous plays without the mod. Here are a few statistics to give you a rough idea of the changes to the leveling system.

Levels 10-12 have the monsters with the most reduced difficulty (74% of original values). Level 15 is the level farthest behind the original levels at -3.31 levels behind. Level 20 is the level with the greatest difference in XP needed for the next level compared to the original XP (i.e. The point you will level slowest comparatively). Level 25 is the level where the modded leveling system is gaining levels faster than the original system. Level 29 is the level with the greatest negative difference in XP needed for next level compared to the original XP (i.e. The point you will level fastest comparatively) 10 x 10 Stash Mod Doubles the amount of storage space in the stash This simple modification increases the stash inventory space from 6×8 (48 spaces) to 10×10 (100 spaces).

Note that any items in a character’s stash before applying this mod will still be intact afterwards. Balanced Better Drops Mod Improves chances of getting Unique and Set Items from monster drops and gambling This mod gives the player better chances to find unique and set items.

I was quite disappointed to only find two set items in the whole game and the only uniques dropped by Baal at the very end. This mod should be a balanced way to give the casual player a decent chance at some quality items. Also, gambling has a much improved chance for set and unique items. The mod also allows all class-specific items to appear when gambling. The general breakdown for drop improvements are as follows:. 110% Better Chance for Unique Items. 35% Better Chance for Set Items.

Perfect

10% Better Chance for Rare Items. 0% Better Chance for Magic Items. 16% Better Chance for High-Quality (e.g. Superior, socketed) Items. 100% Better Chance for Normal (non-junk) Items Also, lower level monsters have a better chance to drop higher quality or higher level items now.

Gambling breakdown:. 79% Chance of Magic Item (was 89.85%). 15% Chance of Rare Item (was 10%). 4% Chance of Set Item (was 0.1%).

2% Chance of Unique Item (was 0.05%) Note that because certain item types don’t have a unique or set item available (either by design or it’s already been dropped), the perceived chances for unique and set items may be lower. And finally, skulls have just as good a chance to drop as other gems now. Snake’s Set Belt Snake’s Set Helm Snake’s Set Armor Snake’s Set Gloves Snake’s Set Fixed Font Mod Fixes the 5 looking like a 6 in one of the game’s fonts This mod merely fixes the game’s 16pt font (used on tooltip descriptions mostly) so that 5’s don’t look so much like 6’s. Easy Unsocket and Respec This mod makes it much simpler to unsocket a weapon or respec your character.

Both employ existing Horadric Cube recipes but with more common items. Unsocketing destroys any gem/rune/jewel, but leaves the weapon/armor intact.

Respec gives you the Token of Absolution, which when right-clicked resets your character skills and stats. The recipes are as follows. Unsocket: One socketed item + one town portal scroll.

Respec: One town portal scroll + one identify scroll No Intro Mod Replaces the intro videos with short, blank ones that don’t waste your time No Equipment Loss on Death Mod This mod removes the endlessly frustrating death penalty where your equipment is put on your corpse, often forcing you to have to retrieve it in the midst of a swarm of tough monsters. Gold and XP penalties still apply. We absolutely love your mods! I’ve been playing Diablo 2 for over 10 years and my nephews are now old enough that we play on LAN with my brother as well.

Your tweaks and adjustments in my brother and my opinion balances the Game a lot more and overall makes it much more enjoyable. One thing that we all agree on is that the rune drop rate is horrendous still, is there a way to increase the number of runes that drop randomly from mobs using or even editing any of your current mods or can you recommend one that is compatible with your Pack and version 1.14D if neither of those are options can you write one or send me a quick run down of how I could write my own rune drop increase mod?

Please and thanks! Follow up question now looking through this – I notice there are 3 notepad files that seem to be “nearly” identical to treasureclass also ending with.txt (and the others have a 112 and 113 after the ex) do I have to change all figures in all 3 of these files, or is it safe to delete the others? Also if I lower the other items drop chances for that treasure class, wouldn’t that effectively raise the chances of rune drops as well (if I don’t lower rune numbers), or does that just reduce the likelihood that just that treasure class item will be selected from the monster drop calculations and will be replaced by another treasure class? (so where it says for example “runes 12 1519” – I would double that number?) or is that 1 out of 1519 drops will be that?) “Runes 121519” or is the section below the numbers I would increase “r113r122” to effectively double the likelihood of those two particular runes dropping everytime that treasure class is picked?

I confirm that the bigger stash and fixed font mods work for 1.14. Unfortunately, the better stash mod, PlugY, does not work for 1.14 as far as I can tell. There is no reason players should not have infinite inventory space with local characters. There is a reason why for BNET characters because Blizzard has to store the characters and infinite space, would perhaps cause the servers to run out of space.

There is no such problem for local characters. Perhaps you could fix the PlugY code? It’s open source. Thanks for the mods, but there is one big problem described on April 1, 2015 in the Older Comments and still unsolved. I have installed Demon Hunter + Better Drops + Easy Unsocket + 10×10 Stash mods and also noticed that Act II Mercenaries never turn on their auras. I tried all three types: Combat, Defensive, Offensive in different situations, removed their gear and put again, gave them potions, sold one and hired others, but nothing helped. With this serious bug your Demon Hunter mod is unplayable for me from Act II, and it’s a pity, because the idea is good.

Do you have any plans to fix it? Yes, I’m aware that this is still a bug with the Demon Hunter mod. Is it game-breaking? Eh, I’ll leave that for players to decide.

Diablo 2 item drop mod

Diablo 2 Item Drop Mod

Certainly, I’d like to fix the bug, but I don’t know its exact cause. I already checked to see if there were any errant changes in the mod that could have caused the bug, but there were none. I have a feeling it’s to do with some aura-type effects that are used on the DH turrets. But as far as I know, I modded the auras correctly, so it’ll probably take a ton of trial-and-error to fix, if it even can be.

Perfect Drop Mod Recipes

However, given that I now have a chronic illness that severely limits the amount of time I can spend on projects, and that these mods are provided at no cost, it will be difficult for me to allocate time for fixing said bug. My apologies.